Friday, 22 October 2010

The Head - Analysis

From Creating the 3D head i have learnt how to use alot of tools that i had not experienced before within both max and photo shop. I learnt a new way of modeling using the spline techneque, but unfortunatly i did not use this due to my references beeing very bad. I learnt how to texture two sides of a model that has symerty applied onto it. In photo shop i learnt how to use a very powerful tool that i will be using where i come to make textures in the future, the patch tool.

I feel rather happy with how the finished model looks although there are many things can could be change or fixed, i feel that for a first attempt at modeling a 3D head i did rather well. I need to manage my time more with the model, i underestimated the task at hand to begin with.

The tutorial i followed to creat the head where very detailed and helpful they have taught me allot and i will be looking over this modeling series again to try to model the head again.

To begin with i found i had alot of problems with my reference planes, the images did not match up, the image was very dark but i feel the out come has come out very well and i am very pleased.

The ear was the most dificult part of me in both creating and texturing the ear, my refernce images where not very helpful for the ear and i had to try and guess most of it. texturing i found very difficult on the ear as this was very small and i would not manage the texture very well.

But overall i am very pleased with the outcome, and what i have learn't i feel more comfortable modeling off of refernce planes now and i feel very comfortable texturing models now.

I feel that with more practice in modeling and texture the skills i have learn't from this i could use many times in a proffesion once i have left uni.

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