Friday, 22 October 2010

The Head - In Max

Now the face has been designed, i loaded the references into max on there planes and began to begin modeling. I started to follow the tutorial and use the sline method to create my head but i found that my design was very flawd and uning the line method would have been very dificult.

I decided to use another method that i am comfortable with, which is modeling with planes and using the backing images as a reference but not following it closely. I found using this method i was able to create my polygons quickly, and was able to get my quads flowing nicely.


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