Friday, 22 October 2010

The Head - Back of the head

Once the face was modeled and i was happy with it it was time to build the back of the head, i used the techneque from the tutorial to build the back of the head. First creating a sphere and lining it up with shape of the back of the head.

Once positioned using the modify of the sphere i reduced the about of segments in the sphere to match up with the about on the face.

Using the snap tool i set it too vertex snap and moved the vertexs of the head and match them with the vertexs of the top of the face. I then deleted most of the spere except the vertexs that where needed on the top and the quads that form the back of the head.

Using the shift drag method i extended the polygons of the back of the head using the side view and then shaped them to match the neck and the side of the head in the reference images. Leaving a polygon where the ear will be situated.

I found making the shoulders to be very difficult, but after moving the verts around for about an hour i was able to create a shape i was happy with.

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